Trait Documentation
Natowls are characterized by a combination of core and dynamic traits determined by the hash of the block number passed into the UNAT logic inscription by the mint inscription, which represents the owl's unique DNA.
Core traits, such as body parts (e.g., beak, chest) and environmental elements (e.g., background, tree) and the moon phases, are fixed and remain present to the extent relevant in the view. They may, however, be covered by dynamic traits or cut out of the PFP view. The visible phase of the moon tracks the phase of the actual moon. These traits are mapped as coordinate sets on a 30x30 pixel grid within the owl.json inscription. Each of the core traits has an index number that is consistent in the collection deploy inscription which has the sets of potential colors for a given trait and the Owl.json inscription which holds the coordinates. The digit in the owl's DNA sequence corresponding to the index number of a core trait determines the color of the trait. For example, the beak has an index of 16. So the value of the 17th digit in the owl's DNA sequence is the index of the beak color in the 17th color set in collection deploy inscription. Dynamic traits include overlay and personality traits. The overlay traits include apparel (e.g., hats, outfits), accessories (e.g., sword, gloves), and environment (e.g., sky, tree branch). The number present, what they are, and when they appear is determined by the owl's unique DNA sequence. The first digit of the owl's DNA sequence is used to determine whether the default view is the PFP or the contextual view. The average of the first and second digit of the owl's DNA sequence determines the number of overlay traits and the number of days to hatch, as shown in the table below.
0
<= 0.5
0
3
1
>0.5 & <= 2
1
12
2
>2 & <= 5
2
49
3
>5 & <=8.5
3
35
4
>8.5
4
1
The expression of specific overlay traits depends on the owl's DNA, the appearance rate of the trait category, and the relative percentage within the category.
The table below shows the category appearance rates. Categories with a zero category appearance rate (e.g., the sky overlays) express based on the time of day, day of week, and/or day of year.
glasses
50
outfit
50
neckgear
50
sky
0
tree
30
headgear
50
lower background
0
hands
30
peg legs
10
words
0
laser eyes
10
The table below shows overlay traits, their category, and their relative likelihood within the category. Traits with a zero relative percentage express based on time of day and/or the owl's DNA sequence. Many of the overlay traits change colors either within a set of color or randomly.
glasses
eye patch
9
2.13%
glasses
yellow glasses
13
2.15%
glasses
cat glasses
9
1.83%
glasses
thug life glasses
9
1.79%
glasses
thick sunglasses
4
1.80%
glasses
wireframe glasses
8
1.88%
glasses
wayfarer glasses
9
1.88%
glasses
monocle
1
1.88%
glasses
augmented eye
9
1.84%
glasses
square patchie
9
2.08%
glasses
pirate patchie
5
glasses
spacey glasses
5
glasses
matrix glasses
5
glasses
red and blue
5
outfit
inmate suit
13
2.61%
outfit
checkered suit
13
2.32%
outfit
checkerboard suit
13
2.09%
outfit
checkered robe
9
2.00%
outfit
see through kilt
1
2.12%
outfit
kilt
9
1.86%
outfit
jump suit
13
2.09%
outfit
footie
10
1.90%
outfit
satoshi shirt
1
1.89%
outfit
lightning bolt
9
1.74%
outfit
seven
9
neckgear
gold chain with medallion
75
8.59%
neckgear
gold chain with gem
25
9.06%
sky
square sun
8
sky
sun
8
sky
cloud
8
sky
cloudy sky
8
sky
chemtrails
8
sky
striped sky
8
sky
cloud 3
8
sky
cloud 2
8
sky
squigly sky
8
sky
high sky
10
sky
midday sky
8
sky
brilliant sun
10
tree
upper tree branch
50
8.44%
tree
bark
50
8.32%
headgear
mohawk
5
2.03%
headgear
beret
5
1.89%
headgear
poohbah hat
4
1.52%
headgear
two tone poohbah hat
4
1.59%
headgear
tin foil hat
4
1.77%
headgear
top hat with patch
4
1.82%
headgear
reverse pyramid hat
4
1.70%
headgear
drip hat
4
1.58%
headgear
box hat
4
1.51%
headgear
cap
4
1.75%
headgear
rasta cap
4
headgear
baseball cap
6
headgear
buzzcut
4
headgear
spikey hair
4
headgear
spikey hair 2
4
headgear
swoosh hair
6
headgear
afro
5
headgear
halo
0
headgear
devil horns
0
headgear
antlers
5
headgear
ranger hat
7
headgear
bat ears
4
headgear
bat mask
5
headgear
bat mask and cape
4
lower background
tulum
50
lower background
morning
0
lower background
jungle sunset
0
lower background
sunrise
0
lower background
tulum waves
50
hands
paw warmers
15
3.67%
hands
boxing gloves
20
3.19%
hands
gun drawn
10
3.25%
hands
two guns drawn
10
1.52%
hands
smoking guns
10
1.55%
hands
paddle
15
1.84%
hands
sword
20
1.65%
peg leg
peg leg right
75
8.32%
peg leg
peg leg left
25
8.30%
words
hoot upper case
25
words
hoot lower case
75
words
lfg
0
words
12.14
0
laser eyes
laser eyed maxi left
75
4.27%
laser eyes
laser eyed maxi right
25
4.40%
*These were the observed percentages from a snapshot on the evening of March 17th, 2024. These numbers are subject to change as each day some owls go naked, but we generally expect the numbers to be relatively similar. The personality traits express based on specific values in the owl's DNA sequence, the time of day, and the day of the week. As shown in the table, each personality trait has a corresponding position in the DNA sequence. Generally, if the value is 8 or 9, the trai is considered to have full expression.
Sleeper
Closes eyes
10
16.6
Flipper
Flips
13
20.6
Devilish
Devil horns
6
20.4
Angelish
Halo
16
19.9
Owlish
Different eye colors
1, 2,3 & 4
8.9
Gabby
Talkative
12
20.2
Morning Bird
Sunrise
11
20.2
Romantic
Sunsets
8
15.4
*These are the actual observed percentages from a snapshot on the evening of March 17th, 2024.
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